Hello again everyone! I hope you all had a good weekend and the Steam Summer Sale has been treating you well.
Since the last update I've been working away on the multiplayer. Some huge fundamental changes in the underlying multiplayer code changed. I have done limited testing which is why I am putting this on the unstable branch. Please test with the unstable and let me know how it goes.
I will be continuing my efforts on multiplayer and other high impact issues for now. Thank you all for your patience.
Changelog
- Huge rework of data syncing for multiplayer
- Trees, plants and remna fountains now simulate time passed while it was unloaded (no more leaving and coming back to saplings)
- Resolved issue with Light Orb not following the player to new realms
- Resolved issue with some bosses being invisible in multiplayer
- Resolved multiplayer issue with other players sometimes being invisible
- Fixing Wand Proficiency level descriptions
- NPC names are now localizable
- Added automatic image redirection for images in the coremod directory