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Status Update (7/1/30)

Hello everyone! It has been awhile since I released an update to stable and wanted to give everyone an update on where everything is at.

Unstable has received several updates while I iron out the kinks in the new multiplayer code. I think it is getting there but still needs a bit more work before it is ready to be considered fully "stable".

With that said, I still think the "unstable" branch is better overall now for multiplayer and is pure win for single player.

In between working on multiplayer I have taken the time to fix many other issues including many of the more common crashes players are having. I've also fixed a few of the more annoying problems such as Light Orbs disappearing when traveling to new realms.

Since I've been such a good boy and working through this multiplayer code and plethora of issues I treated myself to implementing some highly requested features. This includes the ability to stack your inventory to nearby chests, sort your inventory and treasure chests, and also lock items in your inventory so they wont be affected by these other tasks.

Unfortunately I was unable to push back moving anymore (I originally was suppose to move over a month ago). So my move day is tomorrow and I've spent a good amount of today packing. I hope to get setup again as soon as possible and get back to work by the start of next week. If things go well I'll be able to release something onto stable shortly after that.

Thanks again for all of your patience and support!