It is that time of week! Update Time!
Most of my week was dedicated to resolving issues and working on getting the dedicated server ready for an official release. Bryant spent his time working on dungeon modifiers which we should be seeing as soon as this next week's update!
We have started planning out Steam Achievements which we'll be adding with the 1.0 version of Crea. While they are still a ways off we want to be ready for them and give everyone time to share some ideas. If you have any achievement ideas then please mosey on over to this forum post.
http://steamcommunity.com/app/280520/discussions/0/490123197943961880/
Changelog
Features
- Added support for server side characters
- Dedicated server now goes to sleep when no players are present
Changes
- Do not show toolbar item preview while in combat mode except for grabbed items
- Do not show tile placement preview when cursor is over a tile
- Players will now automatically pick up items they dropped after 2 seconds
- Adjusted the cooldown and recovery times for cortess attacks
- Craft search is now case insensitive
Bug Fixes
- Resolved issue with shift (modifier key) not being detected properly in a multiplayer game
- Resolved issue with characters having their SP Regen permanently lowered from the Storm spell effects
- Resolved issue with Crystal Dowsing reporting crystals that have been destroyed
- Resolved issue with weapon proficiency combos being 1 level off
- Resolved issue with characters being able to use maximum tool proficiency without it being level at all
- Resolved crash when crafting the same item multiple times if equipment that is being upgraded was grabbed and dropped from inventory
- Resolved potential crash in Dedicated server caused by the Burn status effect
- Added missing libraries some linux distros were missing: libxcb-image and libxcb-randr