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Weekly Update #25

A great deal of effort this week has gone into the 1.0 changes. Steam achievements have been implemented and we just need icons for them. The lore book is fully underway as well as the final boss.

We did manage to get some other work done which you can see down below in the changelog as well as the previous update's patch notes. Thanks for everyone's continued support. We really appreciate it!

Standalone Server Update: Due to some complications with Steam this has been delayed until I get their support. Unfortunately getting their attention is a little tricky. I am trying to get the dedicated server released as soon as possible. Sorry for the tease!

Please report all issues you run into!

If you are unsure of how to report issues then please check out this post.
http://steamcommunity.com/app/280520/discussions/0/618460171327332986/

Changelog

Features

  • Added in a snow hare
  • Added snow foliage
  • Added new trees in mountain biome

Changes

  • Increased animal spawn rate
  • Grappler is now only usable from gadget slot
  • Added descriptions for Illusory attribute and Veil status effect
  • Default to using server-side characters with standalone

Bug Fixes

  • Resolved issue with menu UI disappearing when saving and exiting and the resulting crash
  • Resolved an issue with dungeon generation resulting in a blocked path
  • Resolved issue with realms not being properly cleaned up
  • Resolved crash that could occur when abruptly leaving the Dream Realm
  • Fail gracefully if no worlds exist when standalone starts
  • Fix several issues with characters not being saved properly when they are saved on server-side
  • Resolved issue that could occur with standalone when stopping a server
  • Potentially resolved issue with tile not being rendered when they should be