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Weekly Update #27 Patch

Been focusing on multiplayer the last few days and have gotten some larger bugs fixed so I figured I should push what I've managed to fix so far.

Shout out to those who have been helping with multiplayer testing - thanks guys!

Please report all issues you run into!

If you are unsure of how to report issues then please check out this post.
http://steamcommunity.com/app/280520/discussions/0/618460171327332986/

Changelog

Changes

  • Changed talent upgrade button text to be more readable
  • Revamped grass graphics

Bug Fixes

  • Resolved issue with creating worlds on standalone server that do not have server-side characters
  • Resolved crash when breaking icicles in multiplayer
  • Resolved issue with tools and weapons animations being out of sync in multiplayer
  • Resolved issue with torches not being placed properly in multiplayer
  • Resolved crash that could occur when new ore is spreading
  • Resolved issue with character having two "Refine" buttons on first play
  • Resolved issue with multicasting (partly) and animation canceling