Been focusing on multiplayer the last few days and have gotten some larger bugs fixed so I figured I should push what I've managed to fix so far.
Shout out to those who have been helping with multiplayer testing - thanks guys!
Please report all issues you run into!
If you are unsure of how to report issues then please check out this post.
http://steamcommunity.com/app/280520/discussions/0/618460171327332986/
Changelog
Changes
- Changed talent upgrade button text to be more readable
- Revamped grass graphics
Bug Fixes
- Resolved issue with creating worlds on standalone server that do not have server-side characters
- Resolved crash when breaking icicles in multiplayer
- Resolved issue with tools and weapons animations being out of sync in multiplayer
- Resolved issue with torches not being placed properly in multiplayer
- Resolved crash that could occur when new ore is spreading
- Resolved issue with character having two "Refine" buttons on first play
- Resolved issue with multicasting (partly) and animation canceling