Patch 0.7 brings many new things to the game including an all new Ironman mode where death is PERMANENT, racial traits that grant bonuses and negatives to each race, allegiance updates, and finally more save slots to start more games!
Gameplay
- Save Slots -- Two more save slots have been added to the main menu bringing the total up to 3.
- Iron Man mode! -- When starting a new game you may now begin the game in Iron Man mode which introduces PERMADEATH for your Adventurers. Once a game is started in Iron Man it cannot be undone, so enter at your own risk!
- Racial Traits! -- Every race now has preferred weapon types which grants a 5% damage boost if that weapon is equipped in the main hand. -- All races also now have a positive and negative stat that defines that race. -- Example - Humans are Resourceful which grants a +10% XP bonus but are Greedy which results in -10% Gold Find.
- Difficulty rating for manual dungeons are now based off the max monster level in the area.
- Allegiance System Update! -- Every town now has Allegiance bonuses and 5 levels of Allegiance. -- Every town has one preferred starting class that can be hired with the rest slowly being unlocked over the 5 allegiance levels. -- Allegiance also grants a bonus to the positive effects a class has and alleviates some of the negatives as well. -- Other perks are decreased costs in shops, increased sell value, university and resting bonuses for that race, and even a boost to magic find at level 5.
Bugs
- Fixed a bug causing Inn regen amount to not show correctly on the Inn rest window.
- Various UI bug fixes.
- Fixed a bug causing the Inn section of the scroll to not display the correct info.
- Fixed a bug causing a fired adventurer to still be manageable in the University.
- Fixed a bug where an Invasion is active, the player is in the party select window, and then the invasion timer causing it to fail resulting in the player being able to enter the Invasion but not able to complete it.
- Fixed a bug causing advanced courses to not require rank V in the base course that is listed in the tooltip as required.
- Fixed a bug causing Allegiance to be awarded for an Invasion if the town level is 0 and failed.
- Hopefully fixed the bug that sometimes caused dungeon arrows to not show up when entering a dungeon.
- Fixed several visual issues with skill actions appearing on the skill initiator and not the target.