The new team for Adventurer Manager has been doing an outstanding job at finding and eliminating some pesky bugs.
Here's the current Patch Notes for what we have slated ready to go in this week. We're still working on a few major changes that aren't listed here yet and hope to have those completed in time to make it in.
Look for the official Endless Tower DLC announcement in March! Can't wait to share the full details!
General
-Fixed, if game was exited during ruler creation, the save file would be unusable and needed to be manually deleted.
-Fixed, graphical bug where if the mouse was at wrong position in a town panel, the "Hire me!" text would only show for one frame.
-Added a Jester dialog on the World Map that shows after 3 minutes of inactivity to gently annoy remind you that time only progresses with Fast Forward on or while running a dungeon.
-Added text that says "Right click item to pick up", and only shows, when mousing over dropped items in the dungeons.
-Fixed a bug in the "Item Comparison Panel" that caused it go on vacation and not show up in the Character Sheet when requested by the King/Queen.
-Fixed bug where the jester would play an epic game of "Freeze!" in the Castle Screen causing him not to animate.
-Repaired dimensional rifts that caused shops to overlap.
-Gave all NPC's energy drinks to fix the "NPC delayed loading" bug.
Tutorial Changes
-Added two more rats (3 total).
-Added tutorial text explaining how to pick up your items that drop to the floor.
-Other minor Jester text/wording changes to suit new tutorial.
Sound Updates
-Added new Mini-Boss / Boss Combat Music.
-Added new World Map Music and crushed the crickets.
-Added different pitch effects to game sounds to "Liven things up a bit!" so they aren't so dull. (Dungeons)
-Added the ability to change the 'World Map' Music to any song that you've unlocked after clearing a dungeon. (Options -> Sound)
Misc.
-Added actual text during the Intro that informs users that they can "Hold space for speedy text".
-Changed the filename of the executable to "Adventurer Manager". Note: The save location remains the same, only the name was changed to protect the innocent; and that this is indeed, not a beta.
-Cast "Reveal" on the invisible Auto-Adv luck upgrade at the Castle.
-Added the option to "Always show location names" on the World Map. (Towns Only)
-Adjusted starting music volume to make ears bleed less.
-Made options menu slightly larger.