Greetings All,
I want to stop in and give everyone an update on our goals in 2015 for Adventurer Manager; along with a Studio Status Update.
We’ve been going through some ‘changing of the posts’ here at Vigilant Addiction Studios. Our wonderful crew that created Adventurer Manager, from just an idea, have had various personal reasons that caused them to be unable to continue work on Adventurer Manager. It was indeed sad for us to hear this, but of course understandable. However, this does -not- mean Adventurer Manager will no longer be updated. In fact, with due respect to our previous team, we see this as a chance to look at Adventurer Manager through fresh eyes (almost literally) and see what magic we can twist from it.
This brings me to an introduction. We’ve brought on the next best thing (person) possible to continue developing Adventurer Manager… Applesauce. Majicpanda will still be checking in from time to time, but in more of a background manner. Applesauce is now our lead developer on Adventurer Manager! We hope that this transition isn’t too bumpy, and we can’t promise that a bug or two won’t sneak into a build. But, you can be assured that we’ll be tackling all things with great zest.
We’re also currently filling the other positions on the Adventurer Manager team. Some are already in the process of going through the paperwork. The big challenge for us is finding that -someone- with the talent to match the current theme in Adventurer Manager; and potentially improve upon it. So, if you know of anyone with Artist Talent looking to get into the Industry, please send them our way.
On that note… these same people are going to be working on the future DLC of Adventurer Manager! The two main focuses we have right now are “The Endless Tower” and “Relationships and Housing” DLC. More information will be released regarding those later this month. We’ll also be researching and considering various Multiplayer aspects for the game; be that co-op and/or versus.
What about Mobile/Tablet versions? This is still a possibility and we have started our hiring process to begin work on a Mobile “Adventurer Manager: Lite” version (of sorts). It will focus on automation and simple upkeep of your Adventurers Stats and Equipment. We’re not sure, at this point, if it will have any interaction with the desktop version of the game.
What’s that mean for the base version of the game? We’re going to continue to update/patch the base version of the game with Improvements. A hot topic we want to focus on here is better/easier Management when players start to get more than 3-4 groups of Adventurers going. We know it’s a hassle to really keep tabs on all those Adventurers with the current UI layout/system. Second to that is Equipment Management and Recognition, along with other general polish to the game; like general S/FX for instance.
If you have suggestions and feedback for us to consider please share that with us in the Suggestions Forum! Thanks for being patient with us and we’re looking forward to getting these updates pushed out. It means a lot to us to have an engaging and respectful community to work with. :therogue: