Gameplay
- Added HP healing while resting in the Inn.
- Auto quests no longer grant items and gold per tick, rather they accumulate successful battles and return items and XP upon clicking Portal Out of the dungeon.
- A very basic Quest Log has been added to the game which is accessible by clicking an Adventure slot at the top of the main map. This currently only works on auto mode quests and has limited info. (More to come)
- Auto mode Adventures now have consequences if taken well above the Party's ability. First pass is to penalize Endurance by a scaling amount based on the difference in level and Gearscore of the Party sent into the Adventure. More penalties will come later.
Bugs
- Fixed a bug where decayed stats from low endurance would not recover.
- Fixed a bug causing Barbarian, Warrior, Paladin and Cleric monsters to roll much higher CON on gear than expected. This resulted in an almost 24% higher Max HP than expected.
- Fixed a bug causing Ranger mobs to roll much more Wisdom than expected, resulting in much higher healing than intended.
- Fixed a bug with Ranger skill Mark being set to 0 rounds instead of 3.
- Fixed a bug with some skills which buffed stats to not expire on the correct round.