- Fixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.
- Fixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic.
- Fixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died.
- Fixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews.
- Fixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage.
- Fixed a bug that prevented cards in hand from properly moving to their positions after drawing a card.
- Fixed a bug that caused Might applied to the player to visually affect enemies' attack intentions.
- Fixed the interaction error between the Open Book relic, the Second Breakfast card, and the Azure Talisman relic, which resulted in losing AP.
- Achievements should now be tracked and completed more reliably.
- Fixed an interaction between Second Breakfast and Last Blood, where Second Breakfast would fail to activate when it was dealt into the hand by Last Blood.
- Fixed a bug that prevented Sapphire Necklace from properly granting 1 AP in certain circumstances.
- Fixed a bug that made the self-applied poison from Grave Choice dodgeable.
- Added a tooltip explaining what the Blind effect does.
- All cards that create Stacking Bullets should now display the Stacking Bullet card when inspecting it.
- Resolution, volume settings, and other options should now be properly remembered after the game is closed.
- News and updates
- Shogun Curse
- Shogun Curse Patch 1.1
Source: Steam Community (opens in a new tab)
