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Early Access - Chapter 2 Update #1

Hello,

Today we are pleased to release the first update for Chapter 2 with the following changelog:
- Fixed Achievements (all unlockable now)
- Improved navigation (NavMesh and Clickmesh adjusted)
- Adjusted click objects (size and position)
- Integrated/added step sounds
- Various animations adjusted/added
- No clicking through info screens (slate)
- Closing of cocktail page
- Background tavern adjusted
- Cocktail book: Missing textures fixed
- Missing music in Isle_Harbor and Isle_Street fixed
- Added missing shadow in Isle_Harbor
- Underground_Camp: Background fixes, animations added
- Various dialog fixes
- Examine of Grump and Zloff fixed
- Added graphics in chemistry corner
- Sounds in city_street added
- Animations in isle_harbor adjusted
- Ape animations adjusted
- Sounds in isle_hall added
- Critter sounds added
- Sounds in city_tavern added
- Sounds in city_street added
- Missing speech files added
- Visual state of pan inventory icon adapts to content
- Nate can’t pick up Mojito any more
- Critter can pick up Mojito only once
- Critter can now repeatedly try to take the blanket
- Zoom in on prisoner during hand signs
- Postcard text fixed
- Improved performance when using the postcard
- Info screens (recipe) can now be closed anytime
- Bugfix when repeatedly glueing on posters
- Fixed recipe list of magic ink
- Various text corrections