Developer postOriginal post (opens in a new tab)

Space Station, Winter HQ, Chapter Five Sneak Peek

What's New?

Hello everyone! We’re back with another update containing two brand new levels, the last of Chapter Four, a new animated performance and a sneak peek into Chapter Five! Please note this update is for PC and Linux (Linux build now fixed) and doesn’t include the Mac build. We’ll be working as fast as we can in getting out the Mac build!

  • Explore the decks of the Space Station and search for the keys to your escape route! Play your favourite game of Horsepocalypse in the Recreation Room and discover what new, state-of-the-art technology the Winter Corporation have developed in your PEMO hunting.

  • Our second level released today is the Winter HQ! Here you’ll take a trip through memory lane and learn all about the history and development surrounding the Winter Corporation. Master Reboot fans may spot some friendly names, faces… and beaks here! Please note: we are aware of an issue with the light probes causing a disco ball effect in the level, we'll be patching this for the next update along with other texture, shader and prop improvements.

  • We’ve been doing our handy work on Elysian Fields again and replaced the first Angel animation with a bigger and better animated performance in the church! It even features some voice overs from one of our new voice actors (If you missed the announcement before, we’re revamping all of our cutscenes with new animation, new visuals and voice overs!)

    Additional bug fixes and improvements

    - Fixed a major issue causing the game to crash on Linux builds.
    - Lowered the difficulty of the Ice Palace Zodiac puzzle.
    - Fixed an issue causing major performance lag in certain levels. Mostly in the Hub area.
    - Fixed various collision issues causing you to either get stuck or be thrown into the sky in the Church level.
    - Fixed certain shaders not displaying the Play highlight.
    - Fixed issues that were completely black and not showing the Play hint in the Mansion level.
    - Added new SFX to improve the flow of the start of the Mansion level.
    - Minor improvements to textures and particles in War Zone.
    - Fixed an issue causing the camera to clip through windows in the Church.
    - Fixed an issue causing you to jump over the buggy in Elysian Fields.
    - Fixed an issue where you could walk through an area of glass near the X-ray puzzle room in Hospital.
    - Added additional hints and improved lighting in the University.
    - Minor improvements to the Gravity Badgers arcade machine.
    - Swinging doors are back in action in the Desert.

    This would be a great time to give you guys a sneak peek into what to expect in the next update with the screenshot below!

    You support has been exceptional so far and although there were a few hiccups after the Unity 5 release, but we hope we’ve resolved most of those with this latest build.

    We hope you enjoy playing through with the new content in this update! If you would like to further support the game then please help us by leaving a review on the store page or sharing the game page/trailer. Don't forget you can always join us on Twitter or Facebook.

    Thank you all for your support and please let us know what you think of the game so far by commenting below or starting up a discussion.

    Wales Interactive Team