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Chapter 5 - Bug Fixes 2

Hi all! Here’s a quick update on the latest bug patches we’ve been working on! Please get in touch if you’re experiencing any problems from this update.

Major Bug Fixes

  • Fixed an issue with the second intermittent node not working in Jungle Zero.
  • Fixed an issue causing the Corrupt Console to brake as well as the Forest portals not activating (Some people who haven’t reached this point may still be experiencing a problem. If you are, please get in touch with us in the Forum)
  • Fixed an issue causing loss of character textures in opening cutscene.
  • Fixed an issue with the players Jump in the Ship level.

    Further Bug Fixes

  • Various visual tweaks to shaders and materials.
  • Balanced the level of muic volume in some levels (WIP)
  • Improved the lighting in the Beach lighthouse and cave.
  • Fixed an issue where you could fall below the map in Church.
  • Improved the look of the menu (WIP)
  • Improved the ladder climb in the Ship level.
  • Implemented text for the Janitors note and USB note in University.
  • Fixed an issue with the Destroy power not highlighting in Church.
  • Linked achievements for the Zero levels.
  • Improved the interact hand when entering teleporters.
  • Fixed an issue with the music dropping.
  • Fixed an issue with the in-game menu not saving settings.
  • Fixed an issue causing the game to crash when exiting.
  • Fixed an issue causing a really slow climb out of the pool ladder in University.
  • Fixed an issue causing the pyramid puzzle to break when failing in Museum.
  • Fixed an issue with the chess puzzle completing after just a couple of moves.
  • Fixed any sound and visual issues with all holograms.
  • fixed an issue causing game not to save the Play staircase in Hub.
  • Fixed the Beach Zero raft aim problem with the Play power.
  • Added a new PEMO to the HUB

    Thanks all and don't forget to leave your feedback on the forums :)

    Wales Interactive Team