Source: Steam Community (opens in a new tab)
New Features & Changes
- Increased the overall volume of all voiceovers.
- Improved HogRider's charge and wall detection.
- Reduced the Snail’s movement speed.
Environment Adjustments
Canyon 1:
- Raised the landscape at the end of the level to prevent enemy pop-in.
- Reworked the canyon's shape for better flow.
- Added a rolling spike trap to prevent players from rolling back onto Aggobo.
- Adjusted audio for a more immersive experience.
Canyon 2:
- Increased density and combat encounters after the trap.
- The arena has been reworked—no more fight waves after the snails.
- Relocated crowns and chests for better pacing.
- Added sound effects when orcs arrive.
- Introduced a checkpoint before the arena.
- The end of the level in the arena is now more intense and challenging.