
4X Fest Event - Technical Demo
Hello folks, I have gone ahead and prematurely released the current play-test build for the demo app. You will notice that it is not a feature complete or a 'proper' demo. If anything, it is more of a technical demo that will help push out some of the core elements and objectives that I had over the summer.
Here's a quick glance of things that will be updated (hopefully) for this 4X Week Event:
Introducing RTS Sample Demo Maps- "Siege Battle" & "Skirmish Battle"
Refining & Expanding the "Overview Demo Map" (The current playable map)
Expand on Debug Mechanic Tools for player manipulation of the world in Real-time.
Expand UI/UX for Battle Mode, Menu/Panel Tabs, and/or Overview mode.
Introducing City-Building Map Level alongside Settlement Manager Menu(s).
No considerable dates as of yet but this small-time release will help put out some visibility for my little ambitious project.
The current status after a year of development is soon forming out of the Pre-Alpha Development stages. Numerous iterations and researching on my end to this ball rolling has been great. Much of the focus now will be not only optimization but as well as player data and gameplay mechanics. More robust play-tests will begin later in September after consolidating the next batch of players.

Join the Discord Server if you want to get in touch with me more easily.
Discord Community:
Enjoy the preview build of this demo!~
