Happy new year, interplanetary warlords! Here's a little patch we put out in honor of 2015.
Bugs have been fixed, UI has been smoothened. Go check it out and do tell us if you find anything unseemly!
Interplanetary Version 0.7.5470_EAC_7.2 / 16.1.2015
- AI can now only build one superweapon of each kind, as intended
- Missiles and Lasers do not fire anymore if targeting is not properly finished
- Upgrade related turn processing bug fixed.
- City health bars now update properly on city icons and population bar
- Hotseat victory conditions fixed
- Intelligence View no longer cycles through dead planets
- Building health bars now change color according to the damage level
- Added scaling indicators to health bars
- Codex updated
- Minor AI fixes
- Online Lobby UI fixes
If you have any comments on the new patch, head on over to the forum post: http://steamcommunity.com/app/278910/discussions/0/616199347853495416/
For more details, there's our devblog: http://teamjollyroger.tumblr.com/