Sorry to keep you waiting, but here it is finally! Single Player AI, fixed networking, new UI, music, the works! Hope it was worth the wait.
Remember, the AI is still young and inexperienced and as this update is quite sizeable, there may be some unexpected issues with it. Do contact us for anything and we'll get to fixin'.
Oh, there's also an option to now send us anonymous user statistics while playing the game. This helps us a lot at developing the game further and squishing bugs. The information includes bug reports, hardware and gameplay data, such as session length and the most popular weapons. The info is not personally identifiable.
Interplanetary Version 0.7.5394_EAC_7
- Simple Single Player mode with early AI bots added.
- Networking overhauled.
- All previous online connectivity issues should be fixed!
- Mobile broadband connections (and all other kinds of obscure things) now supported.
- LAN multiplayer temporarily disabled due to new network structure.
- Player turn status markers temporarily disabled. Will be back soon.
- UI overhauled.
- Menu UI graphics redone.
- Menus streamlined.
- Main Menu background modified.
- Planet selection added.
- Player avatars added.
- Fixed the turn-processing freezing Laser bug (again!) Should be gone now.
- Laser animation changed to a nicer one.
- Optional game analytics added.
- Loading screens added.
- New music added.
- Minor sound tweaks.
http://tjrdev.blogspot.fi/2014/12/interplanetary-update-7-ai.html