Greetings, everyone! Here's another small patch to tide you over until the next update, which will contain some actual, interesting features! This one mostly should bring relieve to network issues some players have been having, but there are other little fixes also.
Interplanetary Version 1.0.6355 Changelog
- Networking fixes
- General network stability improved
- Fixed issues with game getting stuck on Action Phase when players disconnect during turn processing/simulation
- Game Setup fixes
- Fixed Planet Material amount limit, now practically limitless
- Fixed "Accept"-button to exit the menu instead of it working like an "Apply"-button
- Event Log camera fixed to cycle through damage areas instead of each damaged building
- Fixed Intelligence View occasionally showing the wrong player's information when navigating through the Event Log
- Fixed chat overflow issues
Hope this fixes things! If you have any issues or questions, don't hesitate to drop by over to the forums. We'll be checking it as often as possible!
Bombs away!