Greetings adventurers.
It's finally Spring here in the land down under, so that means it's time for a little Spring cleaning. As such, we're releasing an update containing a few Quality of Life enhancements and fixes to issues reported by the community.
This update makes the following changes to all 3 episodes:
- A bug preventing the Brawler from learning some of its Techs has been fixed.
- The Codex will no longer break upon reading the Technopolis geography entry.
- The Shaman class can now learn Sharpen and Guardsman, to increase its utility as a physical attacker.
- Quest journal data should now properly transfer between episodes.
- Several pieces of equipment granting incorrect bonuses have been fixed.
- Shock Bomb now correctly deals Thunder damage.
The following changes have been made to Episode 1:
- Some early game treasures have been tweaked to reflect later additions.
- There are now only 5 Old Charts, as there should be.
- Vane will no longer have the Regain SP tech twice.
- Astrid, Jeska and Vane will now be at the player character's level when first joining the party.
- The Trial of Cunning and Trial of Agility in the Weave are no longer timed. This should make them more manageable, and will prevent a certain game breaking crash.
- Triggering NPC influence cutscenes while on the world map will no longer make the player's sprite tiny.
The following changes have been made to Episode 2:
- The Quest Journal now activates immediately after the opening cutscene, instead of after your briefing with Miras.
- Both Shamans and Clerics have the option to calm the spirit of the drowned girl in the sewers.
- Miras no longer refers to a "Crystal Orb" when telling you to get the Rosetta Stone for him.
- Faction specific dialogue in the Technopolis has been fixed.
- Triggering NPC influence cutscenes while on the world map will no longer make the player's sprite tiny.
The following changes have been made to Episode 3:
- Most bugs affecting save import have been fixed.
- Sequence breaking in the Militia Camp is no longer possible.
- You can now attempt a (very difficult) Speech check before the final boss which will make the battle easier.
- The final boss is now significantly stronger and each transformation gets increasingly more aggressive.
- The "Replace" ending is now locked by default, and in order to unlock it you must find 12 Lore items across all 3 episodes. The Leave and Renew endings are still available as per normal and do not have prerequisites.
- The ending will now display the correct epilogue slides regarding Lord Morrow's fate.