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Armored DLC! More gameplay Improvements!

Over the Top: WWI - Elite Armored DLC

And more gameplay improvements!

The Elite Armored DLC introduces five brand new elite cuirassier uniforms for the Armored class, allowing you to stand out on the battlefield while shrugging off the jealous stares of lesser-dressed soldiers. Whether charging into battle, defending a position, or simply looking exceptionally handsome while being shelled by artillery, these elite uniforms ensure you do so in style.

The DLC unlocks the following digital items:

  • A selectable Cuirassier Uniform for each Faction

    • One Cuirassier for the British Armored class

    • One Cuirassier for the German Armored class

    • Three Cuirassiers for the French Armored class

  • A number of hats and helmets related to those Cuirassier uniforms.

    • Three hats for the German Cuirassier

    • Three hats for each of the French Cuirassier Uniforms

    • Three hats for the British Cuirassier

Please keep in mind: The items listed above are pure cosmetic bonuses that do not give you any advantages in the game, other than making you look absolutely stunning!

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Patch Changelog

In addition to the Elite Armored DLC, we have of course continued working on the game itself. This update includes further improvements to gunplay, making combat feel more responsive and satisfying, alongside a wide range of bug fixes. You can find the (almost) complete list of changes below.

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Rest assured, that we are also hard at work on several MUCH larger and SIGNIFICANT additions to the game. While we are not quite ready to share details just yet, we think that they will be well worth the wait.

3 new German Rifleman Uniforms

LIST OF IMPORTANT CHANGES

In no particular order:

  • Added Armored DLC with 5 new Uniforms and a number of hats.

  • Added 3 New Uniforms and hats to the German Rifleman class.

  • Improved vehicle physics significantly for better handling and steering.

  • Tanks can now easier climb out of holes.

  • Fixed bug with unlinked phones ringing to themselves

  • For singleplayer, added a bot difficulty setting. By defaults bots are slightly less accurate.

  • Backpacks for flamethrowers and heavy weapons will spawn even when not close by

  • VOIP is now entirely handled by the Server.

  • Fixed a bug with controller aim assist when FPS is low .

  • General improvements to controller aim assist.

  • Fixed issue with not being in chat when selecting the UI manually in best player screen

  • Which variation of a Engineer constructible prop was placed is now saved on map replay.

  • Improved memory usage slightly.

  • Various smaller quality of life fixes.

  • Fixed that you could not salute on server.

  • Various other smaller animation fixes.

  • Improved gunplay by further working on bullet prediction algorithm.

  • Fixed that bullets from MGs would always fire straight.

  • Grenade arc prediction now is more accurate

  • Made shooting MGs from tanks on Server better and fixed lag.

  • Improved network engine code to further prevent ping and packet loss spikes.

  • Nerfed Revolvers.

  • Nerfed Armored class.

  • Buffed RSC 1917 Rifle.

  • Buffed Webley Revolver with Stock and Bayonet.

  • Added a system for different stamina usage when using different weapons. Heavy Weapons now take 10% more stamina, light weapons 8% less, medium weapons 2% more, and anything in between stayed the same.

  • Added the ability for map creators to have maps start with neutral capture points from the start.

  • Fixed some camera related issues.

  • I am sure I forgot stuff. Oh well. Just play the game and find out for yourself.

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Thanks for playing. May humble blessing be upon you.

/Flying Squirrel Entertainment