
Hey everyone! It's Ryan, creator of Wicked Seed.
One week left! Since last week I've been working on last minute polishing, quality of life, balancing and tuning, doing a lot more testing with gamepad, and trying to 100% the game.
One more achievement to go!

I'll be making the release build candidate today and then it's hands off, unless I find something to fix that can't wait. Afterwards I'll continue play testing and get a head start on working on the Randomizer game mode. For those interested in where that's at, it's fully functional up until the end of the demo content so it's more about just making it work through the rest of the game instead of actually creating the game mode. I don't have an ETA on when the Randomizer will come out after launch, but I'll do my best to keep you updated as I continue work on it.
I've been seeing a steady increase in traffic for the game and I want to thank everyone who has followed the development and have shared the game with their friends!
Just a reminder the demo will be temporarily taken down on January 22nd and will be brought back a little after launch, once everything has calmed down and I can have the demo be in parity with the full game.
Talk to you all again soon!
-Ryan
