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UPDATE 14 - BUST GHOSTERS!

Brand new this week - 6 new enemies to fight, 2 new weapons, a new boss to conquer and a brand new spooky world to do it all in! We promised you it’d be a big one, and we like to think we delivered!

The latest addition to Tango Fiesta - Ghoul Squad - sees your heroic adventures take a turn for the spooky as you fight your way through zombies and ghosts to defeat Old Ramishar, an evil spirit intent on merging the dark spirit world with our own. It won’t end well… for him!

Old Ramishar is a nasty piece of work, and will summon zombies to aid him!

We’ve not stopped there. With three tpyes of undead zombie, and three types of evil ghost to contend with, you’ll have your work cut out.

Zombie

The Zombie is slow, tough, and claws at your flesh for the juicy brains inside!

Bloat

The Bloat is slower, tougher, and even more hungry than the Zombie!

Ghoul

The Ghoul is fast and a real threat, still pretty hard to take down!

Ghost

The Ghost is spits yucky ectoplasm at you from range. Fast but weak, they can move through scenery!

Spectre

The Spectre is a bit bigger and likes to give you a goo-covered lick… but you really don’t want to let them!

Revenant

The Revenant is a bit slower, but raises any ‘dead’ zombies within range… they can become very dangerous very quickly!

So how are you going to fight all of these new threats? Well we’ve got two killer new weapons for you to unlock and fight with!

Neutron Napsack

this bad boy is pure power - deal constant streams of damage, chain it across multiple enemies, but whatever you do - don’t cross the streams! Well… maybe try it just once?

Ghost Trap

Deploy with care - freezes anything in a radius on the spot for a few seconds… including you and your team mates!

Enough with the cool pictures, here’s the full changelog...

ADDED

- Added Neutron Napsack to arsenal. Just don’t cross the streams in co-op!
- Added Ghost Trap to arsenal. Stop those bad guys in their tracks.
- Added unlock criteria for both weapons.
- Added Ghoul Squad! An entire new world for unlock. 3 levels and a Boss!
- Added new boss, Old Ramishar. RIP.
- Added Six new enemies
- Ghost, Spectre, Revenant
- Zombie, Bloat, Ghoul
- Added new environment sounds for GameShow & Ghoul Squad.
- Added new music for Ghoul Squad
- New rounds of sound-effects added
- Added chain lightning effect, as a side-effect of the Neutron Napsack
- Added new Gunshop sound effects and VO

FIXED

- Fixed issue with Gordon not behaving correctly and unable to deal damage. The muppet.
- Fixed some odd collision issues with props that were occurring in rare cases.
- Fixed issue with Character select.
- Fixed sound issues with some of the weapons.

UPDATED

- Updated combat pipeline for bullet spawning and muzzle flashes.
- Accurate barrel positions for bullet spawning on all weapons.
- Enemy weapon balancing.
- Gun shop pricing information updated.
- Gun shop weapon statistics updated in purchase bubble.
- Reworked the weapon system to become more versatile, and to improve the overall pipeline.
- Updated level generation rooms for Coastal, Jungle and Gameshow.
- Updated Coastal & Gameshow music.
- Updated Boss Music for Commando & Gameshow.
- Updated graphics for Killionaire tile-sets and prop listings.
- Updates to sound-effects.
- Updated level select to handle new levels.
- Updated the gun-shop to an updated layout, and new weaponry.

KNOWN ISSUES

- Weapons now display ‘over’ characters holding them regardless of angle of shot.
- Objective Arrows stay over dead Zombies, making the Enemies Remaining portion of gameplay slightly confusing during Ghoul Squad levels.

So, what’s next? One big change is afoot - we’re moving to a fortnightly update schedule for game content. We’ll be trying to keep up the weekly info-bursts, and next week’s will go into the whys-and-wherefores of the decision, but know this - Tango Fiesta is going from strength to strength! Can’t wait to see what you think of this week’s Ghoul Squad content. Tell us in the forums!

See in you in hell....