Developer postOriginal post (opens in a new tab)

We have updated the Mechanophagia demo!

We have made some updates to the public demo, based on all the feedback we have received since the Steam Fest:

  • Improved map appearance, with new details and a cloud layer.
  • Permanent upgrade screen redone
  • Various bug fixes
  • Rebalancing of the "Chargers" enemies: now they are a bit bigger, but their turning range when dashing is smaller, and they glow slightly before dashing, for better visual clarity.