It's been a while - and this is a big patch. A few major features have been in the works for months, and have finally arrived!
Rebuilt Sounds and New Sound Engine
Our sound guys have been working on this for months, and it's finally here! Everything about sounds has been completely re-built - a new more powerful sound engine is in use, and the sounds themselves have had a lot of work done.
This means improved occlusion, positioning and levels. You can now hear bullets whizzing by your head, and gunshots can be heard at long range (even if they're quiet). With HDR sound support, explosions don't distort, and loud sounds cause tinnitus effects when they're too close.
Many of the source sounds have been re-done as well, with guns like the ADS sounding far more solid. In short, Depth just Sounds Better (tm)!
Translations
We've also just finished up the first wave of translations for Depth. This sees Depth being available in English, French, Italian, German, Spanish, Russian, Polish and Brazilian Portuguese.
While patch notes are only available in English, the Steam store page, Steam achievements, the game itself, and our website are now all available in all 8 languages. We're excited to be making Depth a whole lot more accessible for so many players.
Better Lobbies
We've built a public lobbies system where you can advertise your lobby to the world through an in-game lobby browser. This provides an alternative method to matchmaking for players to group up before starting games of Depth. You can filter public lobbies by region, and see descriptions and details for each lobby.
We've also worked hard on making our core lobby functionality smoother and more robust than it's ever been before.
Changelog:
This includes the major changes since the last update (minor bugfixes and changes are not included)
Mechanics
- All-new Placoid Scales evolution, which makes tags drop off you faster
- Fixed throwables sometimes spawning inside walls
- AI Divers now try to reload weapons while not near a shark
- Fixes to Magnet DPV logic to ensure it can reliably pick up treasure
Balance
- Flares max ammo reduced from 5 to 3
- Increased the Sonar Buoy collision radius (making them easier to kill as a shark)
- Thrash force by clicking is capped at 1/2 that of moving the mouse
- Explosive spear gun shots also damages any prey in the sharks jaws
- Bank Roller awards re-balanced to be 1000/2500/4000 gold
- Demo King achievement now requires 5 kill in a round
- Immortal Diver and Immortal Shark achievements now require 6 kills in a life each
- Changed Steve repair time to 5 seconds (10s for hammerhead)
UI
- When you're a shark and you grab prey, you now see a silhouette for that prey in an appropriate color
- Tooltips added to graphics options in the Settings menu
- Fixed buggy key rebinding to keys that have already been bound
- You can now see Steam avatars that are downloading
- Non-square Steam avatars handled properly
- Player reconnection messages added
- Added the ability to choose different diver avatars
- Fixed tag messages sometimes not showing for shark players
- Shark tag labels now fade in and out smoothly
- Fix: Can now see Depth profiles for non-friends
- Incoming and accepted friend invites now update the Friends list
- Spectators now see the current target players name at the bottom of the screen
- Spectators now see the stamina of target shark players
- Fixed rare issue where players could wind up in the Main Menu, but without any menus
- DPV, Knife, Lure and Sonar Buoy no longer show crosshair
- S.T.E.V.E health bar added to the HUD
- Fixed Lobby admins not being able to accept suggestions for their friends
- Final evolution icons added
Maps
- Lots of new environmental art added into the maps
- Cage drop effects improved with water splash effects and cage bouncing
- Added jellyfish sea life to Cove
Content
- Much better support for play around the water surface, with transition and particle effects added
- Made the dive cages breakable
- Battle Scarred Pre-Purchase Reward DLC skin added for the shark
- Added health / damage modeling system to S.T.E.V.E
- Added penetratable breakables for shooting through glass
- Added shark gibbing system
- Blood effects added to the barbed net gun
- Corpses can now be obliterated with explosive weapons
- Sharks killed while thrashing a diver no longer release that diver straight away. Divers work their way out of the jaws.
Sound
- New Wwise sound engine integration
- All sound effects re-balanced
- Brand new sound effects for many weapons
- Occlusion and attenuation improved
Steam
- Offline Mode has full support now - Lobby and Friends panels minimize, and Bot Matches are still playable
- Top-player crown is now given to the top 10 players (rather than top 1)
- Added rich presence support for connecting to server
Other
- New Diamond-level Multi Kill and Killing Spree awards added
- I'll Save You Steam achievement rebuilt as Dominating achievement, for getting 16 shark kills in a single game
- Sneaky Diver achievement rebuilt as winning with 3 or less deaths
- Added some light anti-cheat systems
- Added a new award for MVP
- Added a new award for mine kills
- Gold Hoarder achievement rebuilt as getting Gold Bank Roller 10x
- Depth ist jetzt auch auf Deutsch verfügbar!
- ¡Depth ya está disponible en español!
- Depth est disponible en français !
- Depth è ora disponibile in inglese!
- Gra Depth jest teraz dostępna w języku angielskim!
- Depth já está disponível em português!
- Depth теперь доступна и на русском языке!