Developer postOriginal post (opens in a new tab)

FaceRig v1.339 + Team Fortress 2 DLC Update-nextversion

Hello Awesome People!

[EDIT 28. 01.2016] This update is also deployed on the default branch.
If for any reason, you want to use the previous version, you can find it on the previous branch.

We have a new and exciting update which we are releasing for now only on the nextversion branch (for testing purposes, before wide scale deployment).
For those of you brave enough to test early versions, please help us ensure this version is as bug free as possible by reporting issues on the forum.

Fans of the Team Fortress 2 game will be excited to know that in this version two new Free licensed avatars have been added to the Team Fortress 2 DLC. Of course, we are talking about the feisty Miss Pauling and Pyro with his burning passion for all things fire related. Make sure to let Steam update FaceRig to add these avatars to your collection (for more information about branches look here: http://steamcommunity.com/app/274920/discussions/0/523890046872944000/ )

https://www.youtube.com/watch?v=mMiL5cd4KNc&feature=youtu.be

FaceRig v1.339 - “nextversion” Change log:

  • Two new Team Fortress characters: Pyro and Miss Pauling
  • Facerig Virtual Microphone is now enabled automatically, voice is streamed only if Broadcast is enabled
  • Simple Postprocessing graphics option is now available on DirectX 9
  • Updated ULSee tracker SDK to version 1.3
  • Added a soft link feature for eyebrows, eyes and mouth for Animation Atomics avatars. For better symmetrical expressions, you can link the left and right parts to behave the same. Options are available in Avatars dialog > Behaviour tab
  • Updated the Import Wizard (documentation on community avatars has also been updated)
    • Added user-made Backgrounds Importer to the Import Wizard https://drive.google.com/file/d/0B0ciRKrWV2vsZEo1YmpQMVlha28/view?usp=sharing
    • Added the Bones tab in order to provide the information need for the Animated Normals feature.
    • Changed total bones per avatar warnings to per object bone warning. There's just an 128 bones/object limit now.

  • Fixed issue regarding the repeating audio when replaying performance files
  • Overlay Editor now supports gifs
  • Added a quick tracker calibration hot key (ctrl+home)
  • Fixed small delay on the tracking dots from the webcam feed
  • Fixed an issue with workshop items not showing in the avatar gallery. The limit of workshop items displayed in the avatar gallery was 16 and now it has been raised to 2048

If you have forgotten about the Steam Beta branches here is a reminder on how to switch between them:

Open Steam Client. Go to Library -> Software
Right mouse click on FaceRig -> Properties
Go to BETAS tab, click in the "Select the beta you would like to opt into:" drop down, select "nextversion"
Close window. The FaceRig program will update to the "nextversion" branch.

Have a lovely day,
FaceRig Team