- Fixed physics issue that was a result of the transition to 60 fps. You can now push through other players like you can in the Xbox version, instead of getting stuck in narrow hallways.
- Fixed vehicle fog glitch
- Fixed unable to end game glitch ("waiting for all players to load map")
- Fixed uninfectable players glitch
In other news, we have a few things in the works to help grow our player base. Expect many more players in the next few weeks!