"What we have tasted, they have only wished. What we have seen, they have only dreamed… "-Account of Celean Conquest
Did you enjoy your taste test of SKARA?
The best is yet to come.
We have gotten SO much out of the great feedback that we received from you over the last two months. We want to cap it off with a Dev Q&A session THIS FRIDAY on Twitch.
Here’s what we have learned so far:
First, we learned that our vision IS going to work, that our brand of multiplayer close-combat is also what you have been waiting for. The more people playing SKARA, the more fun and competitive it is. We have the core of a great game in the making, but there is still a ways to go.
Second, we now know what we need to do to streamline the game so that it is faster, more fun and more cruel.
Anything that you found annoying about the UI or game progression (having to play through the tutorial, the graphic settings, etc.) will be fixed for Beta release. Also, expect more from the existing game, including a complete revision of how the free-for-all arena works.
Third, we learned that the game really needs the final pieces we have planned (player-to-player communication, party chat, game forum integration, faction infrastructure) to be worth your and your friend’s time.
Thanks again for providing all this feedback to us!
Did we miss something? Let us know by getting in touch. Ask us a question here, on Twitter, Facebook or by email, and we will answer it at our September 30th Dev Q+A on Twitch.
We will also post a video of this (in case you miss it) and as usual will be responding to any and ALL comments.
See you on the Battlefield (for a little longer)!
Pablo and the SKARA Team