Generals,
As requested, we are delighted to roll out a suite of updates encompassing economy, functionality, and performance improvements—alongside a host of essential bug fixes, of course!
Feature Updates:
- Economy updates:
- Double base gold costs
- Double bonus gold granted from actions
- 2 Gold earned per skirmish
- 3 Barracks Re-Rolls per game
- Sidequest grants half gold cost as VP
- New Squad reveal flow enabling comparing Current and New Squads on offer

- New medal cabinet

- Glossary updates:
- Added Zones and Zone Modifiers
- Added Lore to Units, Actions and Zones
- Added mode to colourize seen units and actions
- Added Game Stats
- Director tweaks
- Character quality settings (performance and compatibility with lower GPUs)
- Rebalanced audio volumes
- Visual Updates:
- Improved lighting in Main Menu and Game
- Tweaked visual settings for performance and quality
- Improved world with more clutter and zone colouring
- Victory Points not obscured during deploy
Bug Fixes:
- Fix VP showing incorrectly for Elgin Library on final Skirmish
- Ruins now always apply after other actions
- Fix for Nexuses multiplying VP scores and double buffing via corridors
- Fix for Game not progressing when jumping into a game after exiting the last game at a certain point
- Fix for deploy data being truncated (long MP games becoming desynced)
- Fix for Units displaying 99 cooldown
A special shout-out to our incredible Discord Community for their invaluable support in testing new features before we release them to a wider audience. Your feedback and enthusiasm make all the difference.
As always, until next, keep smiling and keep on skirmishing!

