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The Stage 2 Tune Up Week 1 - Update 2.01 - This is now LIVE!

All Founders will receive an additional 27,000 Silver Keys when this update launches

  • We’ve heard a lot of feedback from our Founders and we listened. Enjoy some Silver Keys on us. <3

Silver Key Updates

  • Daily Challenges
    • Reward increased to 150 Silver Keys from 50 Silver Keys.

UI Updates

  • Players can now unlock characters from the Profile Grid

Store Content Updates

  • Hunter Perks - Drop with the patch
    • Added Afterburners, Focused Thrusters and Overthrusters.
      • This series of perks gives Hunters extra distance with each jetpack dodge.

    • Note: These do not stack with Sunny’s jetpack booster.
  • Hunter Weapon Skins - Available Wednesday

    • Markov, Maggie, Val, Hank Victory Skins

  • Hunter Skins - Available Thursday

    • Abe Monarch Skin

  • Monster Skins - Available Thursday

    • Gorgon-zola Gorgon Skin

Balance Updates

Monsters

All ability values are setup as: (Stage 3 | Stage 2 | Stage 1 values)

  • All Monsters
    • Energy required for Stage 2 increased to 24 from 22 energy
    • Energy required for Stage 3 increased to 28 from 25 energy

  • Wraith

    • Health
      • Stage 2 Health 9500 from 10000
      • Stage 3 Health 12150 from 13500

    • Decoy

      • Cooldown increased to 17|15|15 from 15|13|13

    • Supernova

      • Cooldown increased to 12|10|10 from 11|9|9

  • Gorgon

    • Health
      • Stage 2 health reduced to 10450 from 11000
      • Stage 3 health reduced to 16200 from 18000

    • Adjusted traversal edge cases to allow for smoother traversal
  • Elder Kraken

    • Health
      • Stage 2 health reduced to 12350 from 13000
      • Stage 3 health reduced 16200 from 18000

  • Kraken

    • Banshee Mines
      • Homing speed increased to 45|50|55 from 40|45|50

  • Behemoth

    • Bob is still pending his general rebalance, but this is just to help people playing against Founders who use Bob in quick play.
    • For more information on the Bob rework check out the link HERE
    • Health
      • Stage 3 health reduced to 22500 from 25000

Hunters

  • Lazarus
    • Silenced Sniper Rifle
      • Damage decreased to 25 from 34
      • Hitmarker decreased to 1.25 bonus damage from 1.30

  • Val

    • Armor-Piercing Sniper Rifle
      • Hitmarker decreased to 1.45 from 1.65

  • Bucket

    • Mechanized Recharge
      • Cooldown increased to 50 seconds from 40 seconds

    • Shield Burst

      • Cooldown increased to 25 seconds from 22.5 seconds

  • Tech Sgt Hank

    • Laser Cutter
      • Capacity decreased to 175 from 200
      • Damage tick rate to .05 from .03 (this basically means how many bullets are sent out during a second)
      • Damage decreased to 14 from 19

Perks

  • Hunger
    • Movement Speed stats decreased to:
      • Stage 2 value decreased to 6% from 6.5%

    • Stage 3 value decreased to 7% from 8%
  • Insatiable Hunger

    • Movement Speed stats decreased to:
    • Stage 1 value decreased to 8% from 10%
    • Stage 2 value decreased to 9.5% from 12.5%
    • Stage 3 value decreased to 11% from 15%

Wildlife

  • Improved wildlife interactions with Monster abilities
    • Reaver
    • Health decreased to 50 from 70
    • Reaver Elite
    • Health decreased to 125 from 175
    • Blitz Leopard
    • Health decreased to 100 from 175

Bug Fixes

  • Fixed an issue where the post round screen reward screen would auto close without any player input.
  • Fixed an issue where Mimic could use the wall pounce functionality.
  • Fixed a network issue where players with high latency could cause Hunter equipment to double reload.
  • Fixed an issue where Hunters could get locked in the revive animation if knocked back during the channel time.
  • Fixed instances where Hunters would ledge grab would trigger below the ledge grab threshold.
  • Fixed a crash that would sometimes occur when Gorgon fought near the Stage 3 power relay.
  • Improved performance related to the community reported issues with the shader cache
  • Fixed an issue where party leaders in Ranked matchmaking would get stuck after completing a ranked match
  • Fixed various crashes that would occur during gameplay.
  • Fixed various AI Hunter interactions on the 4 Hunt maps.