Hi everyone!
The past few weeks you may have noticed that there hasn't been much happening on the update front, that's because I'm enjoying my summer break a bit :) Been crunching updates quite hard the past few months so wanted to take some time off as I'm in and out of the country for a few more weeks.
I'm still working hard on the next bit of the content and I think you'll enjoy it as soon as it's finished!
So today we'll talk a bit about this new feature, that being:
Expeditions

The shrouded isles will be opening up the mists for any travellers seeking to explore their fractured lands!
What is it?
Expeditions will be a timed minigame where the player can board a boat and sail around the isles.
The player has 15 minutes to explore and scavenge as much as they can before being pulled out of the mists.
This content will be available from the very start of the game and you will have to get more powerful to be handle to handle higher difficulties. It is primarily meant as an alternative method of gathering more strength if you are really getting stuck on the story mode.
How does it work?
You will have to get familiar with the layout of the isles and try to find your bearings. You will be dropped into a random starting point so that you'll have to adjust your route accordingly.
You can board any isles by sailing onto the docking point (which is the blue marked spot with the white arrow shown above). You can re-enter your boat by simply clicking your boat whenever you return to the dockpoint.
When you are on an island, you can smash pots and jars to retrieve plunder. Plunder is the new currency which you can spend on account upgrades and unlocks - more information on this I won't be sharing and you can see these for yourself when this content unlocks.

Difficulty Unlock?
As you may have noticed, there is a counter for "Difficulty Unlock".
You will not be able to head straight into the hardest difficulty and farm out as much plunder as you can there. You will have to fully "beat" your highest current difficulty tier to be able to progress into the next. This is to prevent abuse.
Difficulty can be changed by talking to Captain Hicks outside the Isles entrance:

So how do you "complete" an expedition?
You will be looking to find warded chests scattered across different isles:

Hitting these chests will start a combat trial. Enemies will spawn in waves and you must defeat them all to lift the ward on the chest. Once you've done this, you may hit the chest again to retrieve the rewards. These chests contain much more plunder than the average jars/pots you will be smashing and contain various other rewards, which I won't detail just yet.
One of the type of rewards however, is ship upgrade materials!
Defeating 10 of these chest trials within the 15 minute time limit will mark your expedition difficulty as complete, and you will unlock the next difficulty.
Note that more trials are in development (such as bosses and puzzle events).
The ship
With these ship upgrade materials mentioned above, you can also upgrade your boat at Captain Hicks:

Upgrading your ship will make your ship more durable (for possible events that may cause you harm.....) and increase its speed, making it easier to navigate the mists within the time limit!
I am still looking into options to be able to visually upgrade your ship as well (+customizing it), but I have no progress on that one just yet.
Summary
So, that is what will be coming to Incursion2D soon.
I'm still making much of the islands, and I'm still working on many features for it:
Random events
Bosses
The rewards (Both power-ups and cosmetics)
...
So I can't give an exact timeframe yet, especially with me being on a general break at this time.
This content is aimed at everyone, not just end-gamers and is solo-focussed in contrary to the dungeons at end-game.
Of course I will still apply hotfixes if any bugs show up in current builds so reach out on Discord if you are experiencing any issues!
Thanks for reading and see you on the isles soon,
