Source: Steam Community (opens in a new tab)
Tutorial Area
Added a section for using the market
Fixed broken collision on doorways, previously allowing players to skip certain sections.
Moved some stuff aroundItems
Added a feature to the Glowstick that allows players to optionally leave a lit glowstick on the ground
Added SFX for when an item is picked upUI
Fixed UI in inventory so that it makes more sense with the rest of the UI, less cluttery
Fixed problems with hovering over sectors on the Worldmap
Added a symbol for where the camp is on the WorldmapMisc
The bonfire objective should no longer spawn slightly below ground, but there may still be a few edgecases where it does and these will be gradually worked down as they appear.
Lowered the sound volume of turtle footsteps
Trying some different textures on the backplatings of the camp/unit name. This will be iterated on further
Slightly changed the angle of the end-of-day screen. This will also be further iterated on