New Additions:
Added a laser shotgun.
Added bots. To give players a chance to win, I've given them a slight chance to miss and only a small chance of a headshot. Even so, they are quite formidable opponents.
Added console commands: "SpawnBot" - creates a single bot, and "SpawnBots" - fills the lobby with bots to its maximum capacity. (press "`" to open the console and enter commands)
Also added the "SkipStage" console command, which is similar to the old "ForceStart" but allows you to skip any stage of the match and proceed to the next one. You can start the game, skip the preparation stage, initiate sudden death, and move to the next round with this command! (again, press "`" to open the console and enter commands)
Map Changes:
Added a new post-apocalyptic city map.
Changes to the "Box" map.
For no particular reason, old maps have been added to the build, enjoy.
Cosmetic Changes:
Added voiceovers for match stages and kills.
Many visual effects for both shots and recoil have been changed.
Balance:
Some prices in the shop have been changed.
Known Issues:
Bots tend to get stuck on maps that have received little attention; the best bot behavior is only available on the "Box" map.
The interaction UI may remain on screen after a player's death.
The icons are not finalized, this is normal.
Climbing on objects sometimes behaves incorrectly.
"Sudden Death" does not work on many maps.
