In this build, I spent a ton of time improving the particle effects for dodgeballs - they trace an arc as they fly and I think this effect makes it really fun to see the dodgeballs fly around, hit your targets, and near-miss you. The explosions are vastly improved too when a player is hit. And lastly, the Temple map received a complete visual renovation as well.
I had wanted to package this along with a bigger update with more features, but it just looked so cool I wanted to get this out ASAP.
The version is now live for you to download!
Next major update will focus on controller support and key rebinding.