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Major update .36 released! New level, new lighting system, ground pound, +more

Tonight I released major update .36, which has the following changes:

  • Added new level: Octagon
  • Added Koreographer that closely syncs arena lights with music
  • Arena lights are better randomized, more colorful and dynamic
  • Dodgeballs 20% larger
  • Can press 'jump' button while midair to execute a ground pound (quickly descend)
  • If game not started, unspawned players name in scoreboard appears in full color instead of grey
  • 'Garage' renamed to 'Profile'
  • 'Links' renamed to 'About'
  • Fog setting now defaults to on
  • Removed mouse smoothing until setting can be added
  • Default volume is lower
  • Added resolution 2560x1440
  • Fixed AlienFX and VSync preferences not restoring properly

Here's a video of the new lighting system in action. As you can see, the lights and music are much more closely synced up which makes the 'dance club' effect much stronger:

https://www.youtube.com/watch?v=p56LoQ4CDQQ

I haven't been announcing minor updates here, but the past month there have been lots of other changes (if you haven't been following twitter or the the subreddit). Highlights include:

  • Added ability to select server region in Network settings (US, EU, Asia, Japan)
  • Added ability to use custom room names
  • Added kill type icons
  • Improved UI Text
  • Added railings to many levels to keep dodgeballs off floors
  • Round reset timer pauses if host is in Match Settings pane

And a bunch of other minor improvements and fixes that can be found here:
http://www.82apps.com/DiscoDodgeball/releases.html