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Version .29 Released! Updated Ring map, light improvements, bug fixes

I was actually planning on making this a larger update, but I realized there were some potentially annoying bugs in .28 that I had to fix so it's a bit earlier and less feature-rich than planned.

The big change is I updated the Ring arena - and renamed it to Radius (because that sounds more like a name a dance club would have). A preview video is below.

Any time I updated an arena layout, I need to make it a 'major' update meaning it's not compatible with previous versions. So for a few days you may not see as many people visible until everyone updates.
Also in this update:

  • Fixed 'Charge to 100%' tutorial message never disappearing
  • Fixed capture point particles not running on level load
  • Spawn protection shield now lasts longer for lower-level players
  • Improved volumetric light appearance
  • Added new programmable laser lights for coordinating light displays (you can see in Radius that the laser lights move in specific patterns, turn on & off in a coordinated manner). I'll be making many more updates to the lighting systems in each of the levels later on.

https://www.youtube.com/watch?v=yiFBqtFmHxk