Tonight I released major update .36, which has the following changes:
- Added new level: Octagon
- Added Koreographer that closely syncs arena lights with music
- Arena lights are better randomized, more colorful and dynamic
- Dodgeballs 20% larger
- Can press 'jump' button while midair to execute a ground pound (quickly descend)
- If game not started, unspawned players name in scoreboard appears in full color instead of grey
- 'Garage' renamed to 'Profile'
- 'Links' renamed to 'About'
- Fog setting now defaults to on
- Removed mouse smoothing until setting can be added
- Default volume is lower
- Added resolution 2560x1440
- Fixed AlienFX and VSync preferences not restoring properly
Here's a video of the new lighting system in action. As you can see, the lights and music are much more closely synced up which makes the 'dance club' effect much stronger:
https://www.youtube.com/watch?v=p56LoQ4CDQQ
I haven't been announcing minor updates here, but the past month there have been lots of other changes (if you haven't been following twitter or the the subreddit). Highlights include:
- Added ability to select server region in Network settings (US, EU, Asia, Japan)
- Added ability to use custom room names
- Added kill type icons
- Improved UI Text
- Added railings to many levels to keep dodgeballs off floors
- Round reset timer pauses if host is in Match Settings pane
And a bunch of other minor improvements and fixes that can be found here:
http://www.82apps.com/DiscoDodgeball/releases.html