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Version .372 now available - bot AI tweaks, bug fixes, optimizations

Hi, I just released update .372!

The big change is the bot difficulty - I think Easy and Medium bots now feel much more appropriate. I also tweaked catching and made some changes to prevent 'dead' rooms if livestream host was AFK. I started working on some optimizations and fixed a few annoying bugs that had cropped up.

Here's the full list of goodies:

  • Made Easy & Medium bot difficulty much more reasonable by adding throwing error
  • Increased cooldown on catch clicking
  • Added better gradient on equalizers
  • Added red circle on HUD if you try and catch without a ball target
  • Fixed getting stuck in chat input if you changed window focus away from DD while the chat input was active
  • Fixed Campaign mode being accessible from some in-game menus (not ready just yet!)
  • Made in-arena 3D text popups more concise
  • Optimized performance on gibs & music analysis
  • On join room, shows welcome message about how to chat
  • Fugitive mode bots slowly increase in difficulty
  • Fixed Horde & Air Raid bots being too difficult too early
  • When you become the host, you get a notification that you can change match settings
  • Demo players can now access all match settings if they become multiplayer host (still restricts in Bot Match mode)
  • Added 15 second timeout if livestream host is AFK and match is waiting on them to start round
  • If demo player becomes host, match settings automatically switch to random

Most of the work I've been doing is on a new singleplayer game mode called Arcade (previously referred to as gladiator or campaign mode). I'm really excited about it and hope to have it finished before the end of December. It'll probably be the last major new piece of content before I start getting ready for launch early next year.