This build took a looooong time. Getting gamepad + rebinding support together, in a way that leaves the door open for local multiplayer at a later point, was very tricky. It also required rebuilding a lot of the UI backend in order to handle gamepad navigation. But here it is!
- Added support for DualShock and XBox controllers
- Can remap keyboard / gamepad controls (settings / controls)
- Added 'set as host' button on Players tab (available to current host)
- Added 'ban' button on Players tab
- 'Kick' button no longer bans players
- Fixed super ball position reset not occurring on non-host players
- Players receive a message when they become the match host
- Fixed room list not auto-refreshing on lobby load if already connected to servers
- Cancelling during 'creating match...' wait message actually cancels
- Merged lobby and in-game menus, eventually will allow for viewing garage / stats in-game
- Fixed bots standing still if host changed when round in countdown phase
- Fixed issues where changing teams during countdown phase didn't switch teams correctly
To thank you for your patience, next version will be a good one: new game mode (Capture The Cube), more achievements, assists, and probably another polished legacy level!