Hello everyone,
ːcsgogunː
I hope this message finds all of you well. I only just recovered from a massive flu and I can finally start worrying about things again that surpass mild brain activity.
So, I finally come bringing you the news you want, and my apologies for the delay again.
I want to start today off by a topic I find of grave importance which is...
Our team size.
As you all know I went on board this team in the full knowledge the team scales are unevenly balanced. With an abundance of mappers, and our only coder getting snowed in on occasion, I feel we cannot develop this game in the manner and speed that I'd like. While I'm not asking for an update every week, the alternative now is once every three months, which is far from ideal, right?
So that's why we call to you!
The team behind this game is always looking to fortify its position*, and we're looking to have several posts filled, of which a couple are;
- Social Media Editors - With the recent restructure of how the team looks, we've found ourselves open to people who want to help us fortify our Facebook, Twitter and any other pages we own for our product.
- Discord Staff - We start all of our moderative staff out at Discord moderator level, and we're always looking to expand. From Discord Moderator it's very well possible you grow into a prominent community role.
- Public Relations and Management - Mostly the people assisting me with setting things up for public relations, and also assisting me with minor management issues within the project.
- Graphical Experts - We're looking for some volunteer folk who have a knack for various photo-manipulation programs to assist us in creating artwork that are for a variety of goals.
If any of these positions speak to you, feel free to drop me an add on Steam, or contact me on Discord under the name Songbird#2160. I look forward to speaking to all interested folk! No need to send a full resumé, a chat will be sufficient for me.
* ALL positions are volunteer only.
I feel I've droned on enough about this now, let's move on...
Development progress
It's a quiet week, and nothing much to report, other than that everyone is still working hard (if they're not sick, that is), and we've been mostly working at fixing and addressing leftover bugs from the new update. If you've got a bug, feel free to report it in our Steam forums, or on the Discord.
With that, I want to say I've been mostly out of the loop all weekend due to the flu hitting me hard, and unfortunately put me out of business ALL week last week, and the weekend, so I apologise for the short amount of information.
With best;
Songbird & Team.