Developer postOriginal post (opens in a new tab)

Update 26 Augustus

We released an update with a number of bug fixes, balance changes and add a new single player mission "sp_waste".

The changelog is:
Gameplay & Balance

  • Combine Loyal Citizen now has a basic melee attack
  • Combine Soldier: Build time reduced from 27 to 23.
  • Rollermine: Reduced health from 120 to 100.
  • Power Generator: Increased health from 150 to 220.
  • Mechanical Factory: Removed Garrison requirement.
  • Veteran: Change attack attribute from pulse to plasma.
  • Claw Scanner:
    • Increased build time from 10 to 15 seconds.
    • Reduced power cost from 40 to 30.
    • Deploy mine cost requires 1 power.

  • City Scanner:

    • Health increased from 30 to 50.
    • Removed light attribute.
    • Increased view distance from 1250 to 1600.

  • Hunter:

    • Changed cost from 50r, 30p to 40r, 40p.
    • Reduced health from 350 to 300.
    • Increased jump height, able to jump over walls.

  • Barrel Trap:

    • Requires Munitions Depot.
    • Increased attack range from 1200 to 2200.
    • Increased vision range to 1200.
    • Increased cost from 20req, 15 seconds to 30req, 20scrap, 24 seconds.
    • Increased health from 200 to 300.
    • Changed launch cost from 5req, 5scrap, 9 sec cooldown to 2scrap, 5 sec cooldown.

  • Synth attribute:

    • Increased bullet damage scale from 0.2 to 0.3.
    • Increased pulse damage scale from 0.4 to 0.5.
    • Increased plasma damage scale from 0.5 to 0.8.
    • Increased explosive damage scale from 0.6 to 0.8.

Fixed

  • 1vs1 option missing for various maps in game lobby
  • Player hosted games limited to 8 clients (including spectators). Limit is now 33.
  • Units not properly getting around buildings due a bug introduced in the update of 19 Augustus
  • Upgraded AR2 or Shotgun soldiers moving too fast when doing the upgrade while being affected by the stinkbomb attack
  • Strider legs no longer collide with physic objects on the map, which caused various problems

UI & Lobby

  • Cleanup lobby and show error dialog when Steam lobby creation fails, rather than show a broken lobby with the error message in the chat

Maps

  • hlw_waste: Changed large scrap markers to small versions.

Translations

  • Updated French translations (provided by Adrien ESTEVE)