A new patch has been released
Balance:
- Reduced Strider's view range from 811 to 780
- Increased Sniper's Tier from 2 to 3 (it was supposed to be 3 from the very start)
- Reduced Dog's vision from 900 to 750
- Increased Sniper Rifle minimum range from 150 to 350
- Increased Crossbow minimum range from 64 to 320
- Increased RPG minimum range from 0 to 192. This does apply for Squad Wars too, however. Will be changed in future.
- Shieldgen now only requires an armory. Removed the advanced defenses for now.
- Reduced Headcrab attack speed from 1.2 to 1.8.
- Reduced Headcrab attack range from 512 to 480.
Fixes:
- Rebel Assault's smg should now appear in the game.
- Fixed Rebel waves in overrun. The unit distribution was incorrect.
- Some localization files were broken. This has been fixed. (Это также касается русской локализации)
Misc:
- Updated DLL's, as well as fixes for recast navigation mesh.
P.S: Some of these changes such as the changes in Sniper's or Marksman's weapon attack ranges won't make a big difference, as they get overrided by the abilities that call them. The abilities have no minimum attack range. In other words, this should only affect the AI right now.