Hi there
There is a new build available in the beta branch. It contains a lot of bug fixes and a few new additions.
Changelog:
Unlimited food/water containers - Fixed
Snow can be collected almost anywhere on the map ( except indoors). You need to equip a spade or a handcrafted scoop and hold “E” to start collecting the snow.
New items : Spade and Handcrafted Scoop
The campfire smoke highlighted - FIxed
Broken drag-n-drop in the inventory - Fixed
Cooked food will stay fresh longer
Spoiled food has negative effects
Weapon disappearing - Fixed
Melee weapons break in one hit - Fixed
Game will be pauses when you Alt+Tab to switch between windows
Broken underground “teleport”, the character can spawn outside the location - Fixed
A door spawn in the bunker wall - Fixed
New ambient sounds
New items names have been added to the translation files
Updated colliders on the stairs in some buildings where the character could get stuck or had difficulties ascending them.
The localisations files are located in the game directory. You can edit them as you please, the changes will be updated immediately, but if you make any syntax error ( missing comma or bracket) the game will either stop loading or some items/words/sentences may become invisible or missing. Make yourself a copy before you start experimenting.
We know about the broken intro and the manual in the German localisation, I’ll fix it in a few days (probably tomorrow) and update the build.
One of the very annoying bugs that hasn’t been fixed yet is the “black trees”. It only happens, when you continue the game and never when you start new game.
We unsuccessfully spent the entire weekend trying to find what may caused it. The tricky part is that it doesn’t happen in the game engine and the log file has no errors. So, until we find a solution for this problem we are going to release all fixes and updates in the beta and test branches. If you play regularly and want to be up to date, I’d recommend to switch the game to the beta branch.
Thank you,
Devs