A slightly larger update this week. More UI work, but also some content updates and game rule implementation. Here is the full change list:
- the Farseeker encounter can now result in making Muktians friendly
- new art for various items
- cleaned up various sound effects
- fixed 3D sorting between nebula and star/planet atmospheres
- new window frames with a flat modern feel
- new starmap UI with mousewheel zoom, and a popup window for info
- new segmented arrow indicator to visually display distance to destination
- art for some of the shops
- fixed FOV widening when switching between fullscreen and window
- allow up to 30 items on a planet
- scale ship system display if a store is open
- made some starting items no longer randomly appear on the map
- cargo hold size now depends on the ships you have
- shortened Temporal Flux description to make it fit in the window
- improvements to ship status / name overlay in combat