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Sea of Stars Early Access update - 5/15/2014

A slightly larger update this week. More UI work, but also some content updates and game rule implementation. Here is the full change list:

  • the Farseeker encounter can now result in making Muktians friendly
  • new art for various items
  • cleaned up various sound effects
  • fixed 3D sorting between nebula and star/planet atmospheres
  • new window frames with a flat modern feel
  • new starmap UI with mousewheel zoom, and a popup window for info
  • new segmented arrow indicator to visually display distance to destination
  • art for some of the shops
  • fixed FOV widening when switching between fullscreen and window
  • allow up to 30 items on a planet
  • scale ship system display if a store is open
  • made some starting items no longer randomly appear on the map
  • cargo hold size now depends on the ships you have
  • shortened Temporal Flux description to make it fit in the window
  • improvements to ship status / name overlay in combat