Another small update, mainly UI tweaks to resolve some frustrations with fleeing and finding your way around. Change list:
- fleeing from combat now allows you to freely pick a destination
- added a wireframe cube to highlight your homeworld
- added a red arrow on fleeing ships in combat
- removed items and enemies from planets with mercenaries/allies
- added a marker on star map for mercenaries that you left behind
- added neutral music when a ship encounter resolves peacefully