Hi all, it's been a while since the last update but this is a pretty significant one. A lot of improvements, small and big. In other exciting developments we're also releasing a new trailer video just in time for PAX and getting ready for another sizable content update introducing a new alien race. Stay tuned!
Today's change list:
- Fixed doubled-up items in stores
- Fixed being able to escape before encounter starts in combat
- Fixed being able to summon Klakar after/while escaping
- Fixed being able to summon Klakar before your own ships are on screen
- Fixed music not playing in Klakar/Muktian scripted messages
- Added a system to keep certain races (Tchorak) from being too close to Hope
- Fixed mercenary and left-item icons overlapping on starmap
- Made zooming in combat follow the mouse cursor position
- Made stealing items from neutral Zorg result in diplomatic downgrade
- Added more diplomatic messages to Zorg
- Made neutral fleets greet you even if you have met the race earlier
- Fixed mismatched star names on homeworld systems
- Fixed crash bug with trade inventory rendering while moving
- Made combat grid squares bigger when the combat map is larger
- Made a new placeholder for Klakar beacon image
- Added mouse-over mini-coins on items (at stores that deal with coins)
- Fixed antichronon beam description being too long
- Made new Galacticoin graphics
- Reassigned some star names to prevent crash (not enough orange)
- Fixed visual glitch caused by clicking on starmap while explore card is up
- Reduced twitchiness of ship path dragging in combat
- Smoothed transition from main menu to game
- Smarter Klakar arrival, should no longer smash into enemies
- Fixed Klakar weapons damaging allied spacecraft
- New music and sound effects in several places