The main attraction of today's update is that alien combat AI has been overhauled - different races now have different behaviors that suit their personalities, and they are generally smarter. There are also sound updates, bug fixes and new stuff as usual. Here's the change list:
- Major updates to combat AI - races have individual behaviors, overall smarter
- Ship explosion sounds now randomly vary
- Added Anti-Graviton Shunt that protects you from black holes
- Added Plasma Coil Cloaker which makes your ship invisible
- Fixed some ships (particularly Tchorak) "burning" too long
- Fixed black holes in combat simulator background
- Fixed some cases of UI sounds overlapping