New build is up, with a variety of minor changes and bug fixes but also a bit of new stuff. Full change list:
- fleeing and re-deploying ships no longer repairs them
- fixed being able to escape while encounter cards were up
- fixed game starting with camera position from previous game
- show traveled path between stars
- music for places (stores) and events (so far, nova)
- combat UI: select ships with number keys
- combat UI: scale UI elements based on screen size
- combat UI: pause button for mouse users
- fixed music volume sometimes "popping up" as it begins to fade out
- fixed radar ambient sound cutting off abruptly
- allow dragging an item over a mercenary icon (to pop up payment screen)
- reduced ship speeds in combat
- made item icons not display doubled when clicking (just when dragging)
- separated ship system display orientation from world map orientation
- art for starting drive
- re-worded game over message when you quit
- fixed planet inventory coming up with exploration screen after combat