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Sea of Stars Early Access update - 6/2/2014

New build is up, with a variety of minor changes and bug fixes but also a bit of new stuff. Full change list:

  • fleeing and re-deploying ships no longer repairs them
  • fixed being able to escape while encounter cards were up
  • fixed game starting with camera position from previous game
  • show traveled path between stars
  • music for places (stores) and events (so far, nova)
  • combat UI: select ships with number keys
  • combat UI: scale UI elements based on screen size
  • combat UI: pause button for mouse users
  • fixed music volume sometimes "popping up" as it begins to fade out
  • fixed radar ambient sound cutting off abruptly
  • allow dragging an item over a mercenary icon (to pop up payment screen)
  • reduced ship speeds in combat
  • made item icons not display doubled when clicking (just when dragging)
  • separated ship system display orientation from world map orientation
  • art for starting drive
  • re-worded game over message when you quit
  • fixed planet inventory coming up with exploration screen after combat