Developer postOriginal post (opens in a new tab)

Sea of Stars Early Access update - 6/27/2014

In addition to the usual bug fixes, tonight's update brings a ton of new visual effects work. Most weapons have all new particle effects for impacts, and all the different shields now look different in action! Fans of the previous game in the series will also be happy to see the return of the feared Particle Vortex Cannon. Here's the change list:

  • Changes to particle/sprite engine for new effects
  • New particle effects for many weapons
  • New shield visuals
  • Particle Vortex Cannon
  • Fixed beam effects sometimes going through solid objects
  • Fixed inability to outrun a nova explosion at lightspeed
  • Fixed Urluquai Carrier escaping on an arcing path
  • Fixed player-controlled carriers crashing if they flee and leave fighters behind
  • Fixed combat music sticking after transition to star map
  • Fixed planet inventory not coming up after combat at explored stars
  • Fixed star names being occasionally duplicated by homeworld stars