Big update this week with loads of gameplay improvements and the introduction of turn-based multiplayer!
- Introduced an automated drop on hitting the water.
- Reskin the in game popup windows to be more streamlined across consoles and pc.
- Added the ability to remove Ghost Balls on the pause menu, under the
- Change Rivals option.
- Fixed bug where a Ghost Ball could sometimes get stuck on a penalty stroke.
- Fixed bug where a Ghost Ball would sometimes fail to log a penalty stroke.
- Fixed bug where a Live Ball would stop taking shots if the player finished before the Live Ball.
- Added the ability to force Ghost Balls to play in stroke order in the pause menu – see Turn Order option in the Pause Menu.
- Added the ability to force Live Balls to play in stroke order, as well as seeing their avatar – see Turn Order option in the Pause Menu.
- Ghost Balls in Turn Order play will use the same avatar as the player that created the scorecard.
- Fixed bug where the Pause Menu wouldn’t always populate correctly.
- Choosing ‘Send Invite’ to a friend that is on the same course as you will add them to your game in addition to sending a message.
- Messages received during a game will slide out under the scorecard. Hit
- Back/Select on the gamepad or click the Join Now text to join the senders game.
- Live Balls will automatically replace Ghost Balls in the scorecard when they join if the scorecard is already full.
- Updated fringe physics properties.
- Added delete button call outs to Course Creator screens.
- Gameplay (swing mechanic) tuning.
- Pitch swing animation update.