Hi everyone,
We have uploaded a new update focusing mainly on fixes. We solved the troublesome issues which could have caused the player to lose certain implants/items/skills after loading the game (or continuing after retry) and several other major issues reported in the forums, plus many minor issues.
- Fixed: Missing implants after loading game (error in item loading)
- Fixed: Missing unstackable items after loading (e.g. guns)
- Fixed: Freeze after loading saves from versions v1.0.0.2 and older
- Fixed: Quest persistence after retry
- Fixed: Not receiving cash or XP after completing certain quests (QuestComplete lua error)
- Fixed: Disabled horizontal flipping when knocked down (caused visual glitch)
- Fixed: Crouch back-kick is not interruptible
- Fixed: Jump animation interrupts turn
- Fixed: Losing items and implants after retry
- Fixed: Freeze after roll or getting knocked down
- Fixed: Medikit persistence
- Fixed: Gaining XP for killing enemies
- Fixed: Various minor visual glitches
- Fixed: Certain quest items now properly cost $0
- Fixed: Mouse cursor in main menu glitch
- Added: Disabled reloading of fully loaded gun
- Added: Vending machines have limited stock
- Added: Vending machine "Not enough cash" label
- Added: Teeter animation from idle state
- Improved: Entering room effect
- Improved: Ladder climbing visuals
- Improved: Visuals when entering interiors (black rectangle glitch)
- Improved: Improved pathfinding graph for Scrapyard
Your Dex Team